INDIA OUTSOURCING COMPANY
Stalagmite Software and Cyber Arts
Stalagmite Software and Cyber Arts has a vision, a vision which contemplates the purpose of the organization. Over quite some time now SSCA, has been efficiently going about doing its business. SSCA works in futuristic entertainment and virtual reality, enhancing thousands of people and their senses. SSCA provides software solutions to business houses, thereby simplifying their
business processes. SSCA punctuates every aspect of its work process with the vision it manifests.
DIVISIONS OF SSCA
The following hierarchal structure diagram depicts the pattern in which corporate operations are carried out internally. The operational divisions of SSCA are as follows:
The software division operates under the surveillance of the division chief; it primarily works in developing web & desktop application software solutions.
The gaming division also operates under the surveillance of the division chief; it works in futuristic entertainment, likes 3D-games for mobiles, PC & consoles.
SSCA has had a priority set from the very beginning, to be technologically advanced in all of its operations. Advanced technology usage yields better results. The following is an overview of the technologies incorporated in various operations.
Technology involved in software & web division:
PHP, MySQL / Postgre Sql, Apache.
HTML, DHTML, XML.
C#, ASP.NET, VB.NET.
Server, Protocol, Control panel e.g. Plesk, WHM, CPanel X.
MS SQL Server, Oracle (PL/SQL, OCI), MS Access.
Adobe Photoshop CS.
Adobe Image Ready.
Macromedia Dreamweaver MX.
Macromedia Flash MX.
Technology involved in game studio:
Mobile Gaming: (Main Technology: Java & Symbian)
1. Main API:
Bluetooth (JSR 82)
Mobile 3D API (JSR 184) (Open GL ES also)
MMAPI (JSR 135)
Adobe Photoshop CS (for image processing)
3. Other Tools:
PNGOUT (for image compression)
Sound Forge XP studio (for sound creation and compression)
Blaze Media Pro (for sound compression)
3-D Gaming: (Main technology: C++, DirectX 9.0c)
1. Main API:
OpenGL 1.2 (If required)
MSDEV 6.0 (For C++ codes)
MASM32 (For Assembly Codes)
3D Studio Max (for content and art assets creation)
Adobe Photoshop CS (for image processing, texturing)
Cake Walk (for sound editing and creation)
Combustion (for after effects and editing)
Render Monkey (for shader creation and testing)
NVIDIA CG (for cg shaders)
3. Other Tools:
Game Engine (Torque currently in use)
Custom Exporters (comes with the engine)
Custom Viewer (comes with the engine)
1. Web based solutions.
2. ERP solutions for retail, manufacturing & construction industries.
1. PC & console game art assets production (low poly modelling, and texturing).
2. Programming AI, graphics, game play, audio.
3. Mobile gamming with java and symbian (2D & 3D both).
India - Kolkata, West Bengal
YEARS IN BUSINESS
Register or Login to view the outsourcing service provider contact information.